NVIDIA Quadro RTX 6000 Rendering Related Benchmarks
Next, we wanted to get a sense of the rendering performance of the NVIDIA Quadro RTX 6000.
Arion Benchmark is a standalone render benchmark based on the commercially available Arion render software from RandomControl. The benchmark is GPU-accelerated using NVIDIA CUDA. However, it is unique in that it can run on both NVIDIA GPUs and CPUs.
Download the Arion Benchmark from here. First-time users will have to register to download the benchmark.
Like our first set of benchmarks, the Quadro RTX 6000 shows impressive single GPU results and again, falls into the RTX 2080 Ti cluster of scores.
MAXON Cinema4D 3D
ProRender is an OpenCL based GPU renderer that is available in MAXON’s Cinema4D 3D animation software. A fully functional 42-day trial version is available for downloaded from the MAXON website here. Note: Even after expiration, the trial can still be used to measure render times.
With a one-second difference, the NVIDIA Quadro RTX 6000 shows respectable scores. Here faster clocks will help.
OctaneRender from Otoy is an unbiased GPU renderer using the CUDA API. The latest release, OctaneRender 4, introduces support for out of core geometry. Octane is available as a standalone rendering application, and a demo version is available for downloaded from the OTOY website here.
OctaneRender generates a hefty load on GPU’s. Here the Quadro RTX 6000 performed how we would have expected.
Redshift is a GPU-accelerated renderer with production-quality. A Demo version of this benchmark can be found here.
With Redshift, the Quadro RTX 6000 again falls into the RTX 2080 Ti cluster of scores.
Next, we will have 3DMark results before moving onto power consumption, thermals, and our final thoughts.